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Six heroes from the game run through a smashed backyard fence: a girl with a slingshot, a boy on rollerblades with a leaf blower, a goalie with a garden hose, a grandma with balls of yarn, an ice cream kid and a toaster robot dog

Havoc Wreakers

Wreck the backyard. Win the match.

3v3 matches in backyards and city streets that fall apart under fire. 20 heroes, 8 modes, upgrades mid-match and a round of hide and seek.

Tell me when it launches

Coming soon to App Store Google Play

Free to play!

  • 20 heroes
  • 8 modes
  • 19 arenas
  • 3v3
  • matches of 2 to 4 minutes
  • bots after 6 s, always tagged BOT
  • 0 paid loot boxes
  • hide and seek for 8
  • no chat, 6 emotes

Three minutes. No mercy.

Phone sideways, two thumbs and 2 to 4 minutes of mayhem. This is one RPG shot on the Backyard, frame by frame, straight from the game.

A Crystal Mine match on the Backyard map: an RPG rocket explodes by the fence, heroes from both teams with health bars around it, the joystick on the left, attack, super and gadget buttons on the right, score 0 to 0 and the clock at 2:28 on top
Frames from a Crystal Mine match on the Backyard. Bots have a BOT tag over their heads.
  1. Move with your left thumb. The joystick appears wherever you touch the left half of the screen.
  2. Attack. Tap and your hero shoots the nearest rival. Drag to aim yourself. You have 3 shots that reload one by one.
  3. Super. Charges with hits, usually after 5 or 6 good shots. Many supers smash walls and crates.
  4. Gadget. 3 uses per match, 15 s apart. Every hero has a different one.
  5. Score and clock. Blue against red. In Crystal Mine the team that collects 10 crystals and holds them for 15 s wins.

Pick your troublemaker

20 heroes, each with their own attack, super and gadget. Tap a portrait and see what they can do.

Blitz, a hero from the game

Shooter

Blitz

Speedy kid on rollerblades with a leaf blower.

Attack
Leaf Burst Three quick shots in a row.
Super
Gale A long piercing stream that smashes walls.
Gadget
Quick Reload Instantly reloads one charge.

Hero weapon: Triple Shot

Goalie, a hero from the game

Tank

Goalie

Kid in a hockey helmet with a garden hose. Stands his ground.

Attack
Hose Spray Five water drops in a wide fan, best up close.
Super
Burst Hose A water blast all around: hits every enemy nearby and breaks walls.
Gadget
Pads Up Takes half damage for 2.5 seconds.

Hero weapon: Garden Hose

Splash, a hero from the game

Sniper

Splash

Sharp-eyed girl with a water-balloon slingshot.

Attack
Water Balloon One fast long-range shot.
Super
Mega Balloon A huge balloon that flies through walls and enemies without breaking walls.
Gadget
Hop Back Jumps back 3 tiles.

Hero weapon: Slingshot

Granny Yarn, a hero from the game

Thrower

Granny Yarn

Grandma with a yarn launcher. Never misses a lob.

Attack
Yarn Ball Lobbed over walls, splashes where it lands.
Super
Knitting Bomb A big lob that blows walls apart.
Gadget
Brisk Walk Moves 30% faster for 3 seconds.

Hero weapon: Yarn Launcher

Scoop, a hero from the game

Support

Scoop

Ice cream kid whose scoops heal friends.

Attack
Ice Cream Scoop Hurts enemies and heals friends it touches.
Super
Sundae Zone A zone that heals friends and nips enemies for 4 seconds.
Gadget
Sprinkles Heals the whole team nearby.

Hero weapon: Scoop Blaster

Toasty, a hero from the game

Assassin

Toasty

Robot dog built from a lunchbox and a toaster.

Attack
Toast Slash Two wide slashes that cut through every enemy in front.
Super
Pop-up Leaps over walls and water and lands with a slam.
Gadget
Crumb Cloak Invisible for 0.75 seconds.

Hero weapon: Toast Blades

Capper, a hero from the game

Shooter

Capper

Punk with a mohawk and a bottle-cap cannon. Loves a good ricochet.

Attack
Cap Shot A bottle cap that bounces off walls twice.
Super
Cap Storm Ten bouncing caps fly out all around.
Gadget
Shaken Bottle Fills 40% of the super bar.

Hero weapon: Cap Shooter

Spin, a hero from the game

Shooter

Spin

Tough skater who never loses her disc: it always comes back.

Attack
Flying Disc Flies out and back to her hand, hitting on both ways.
Super
Disc Orbit A big disc circles her for 4 seconds and hits anyone it touches.
Gadget
Call Back Discs in flight turn back at once.

Hero weapon: Disc Thrower

Tinker, a hero from the game

Builder

Tinker

Grumpy little inventor. Whatever breaks, he builds something better.

Attack
Rivet Gun A rivet that pierces every enemy in line.
Super
Sprinkler Turret A toolbox turret that sprays the nearest enemy for 12 seconds.
Gadget
Quick Fence Builds two fences in front for cover.

Hero weapon: Rivet Gun

Rawr, a hero from the game

Fighter

Rawr

Fierce kid in a dino onesie with a dragon-head hair dryer.

Attack
Hot Air A short cone of hot air that hits everyone inside.
Super
Glitter Storm A wide glitter blast: marked enemies can't hide and take 20% more damage.
Gadget
Turbo Heat 30% more damage for 3 seconds.

Hero weapon: Hot Air Blower

Muddy, a hero from the game

Controller

Muddy

Mud-splattered kid with a bucket. Wherever he goes, puddles follow.

Attack
Mud Ball Leaves a puddle that slows enemies.
Super
Mud Run Runs faster for 4 seconds, leaving a trail of sticky puddles.
Gadget
Splash Slows all enemies nearby.

Hero weapon: Mud Cannon

Toro, a hero from the game

Tank

Toro

Chubby wrestler in a horned mask. Charges first, thinks later.

Attack
Bull Rush A short charge that stops on the first enemy and knocks it back.
Super
Into the Ring Pulls nearby enemies right up to him.
Gadget
Stubborn Can't be slowed, stunned, pushed or tripped for 3 seconds.

Hero weapon: Ram Horns

Top Banana, a hero from the game

ThrowerPremium

Top Banana

A walking banana with shades and a gold chain. Smooth, and so is the floor.

Attack
Banana-rang Flies in a loop to the target and back.
Super
Peel Party Scatters peels: enemies who step on one slip and slide.
Gadget
Thick Skin The next hit within 5 seconds does no damage.

Hero weapon: Bananarang

Fox, a hero from the game

AssassinPremium

Fox

Masked fencer in a hat and cape with a foam rapier.

Attack
Lunge A quick lunge that cuts every enemy on the way.
Super
Riposte For 2.5 seconds enemy shots bounce off and fly back.
Gadget
Second Wind For 3 seconds, heals half of the damage dealt.

Hero weapon: Rapier

Don Bubble, a hero from the game

ControllerPremium

Don Bubble

Pocket-sized gang boss from the 80s in a pink suit. The violin case hides a bubble blaster.

Attack
Bubble Split A big bubble that splits into a fan of small ones.
Super
Bubble Trap Traps the first enemy hit in a bubble for 1.5 seconds.
Gadget
Informants Shows nearby enemies to the team for 3 seconds, even in bushes.

Hero weapon: Bubble Gun

Six-Seven, a hero from the game

FighterPremium

Six-Seven

A living 67 from the meme: the six and the seven in basketball high-tops. Six, then seven.

Attack
Dribbler Fires a fan of little balls in turns: six, then seven.
Super
Six-seven! The meme catches on: enemies around get hit and stand still for a second.
Gadget
Hype You and allies nearby run 20% faster for 3 s.

Hero weapon: Dribbler

Patrick, a hero from the game

WingerPremium

Patrick

A teenage winger in blue and garnet stripes who beats every defender with a trick and a grin.

Attack
Volley Blaster Kicks one fast ball that slips through the legs of whoever it hits and bounces off a wall once.
Super
Rabona Dribbles through defenders: everyone he passes gets hit, knocked aside and takes more damage for 2 s.
Gadget
Yellow Card The nearest enemy in range takes 20% more damage for 4 s and your whole team can see them.

Hero weapon: Volley Blaster

Vic, a hero from the game

MercenaryPremium

Vic

A street mercenary from a neon city with a chrome arm, who shoots fast and hacks anything with a battery.

Attack
Twin Blasters Fires two quick shots in a row that ricochet off a wall once.
Super
Hack A data bolt flies through walls and enemies, stuns everyone it hits for 0.7 s and marks them for 2.5 s.
Gadget
Quick Hack The nearest visible enemy loses 35% of their super charge and can't use a gadget for 5 s.

Hero weapon: Twin Blasters

Alchemist, a hero from the game

ChemistPremium

Alchemist

A quiet chemistry teacher who found out that the right mix in a flask can win any fight.

Attack
Flask Launcher Lobs a flask over walls that splashes everyone nearby and leaves a puddle that slows enemies.
Super
Chain Reaction Throws a bubbling cloud that hurts enemies inside it for 4 s.
Gadget
Corrosive Fumes Enemies within 3.5 tiles lose one ammo charge.

Hero weapon: Flask Launcher

Panjan, a hero from the game

GentlemanPremium

Panjan

A dignified old gentleman with a hat, a bow tie and a mustache who always has the last word.

Attack
Cane Fires a fan of three pellets that bounce off a wall once.
Super
The Last Word A wave around him hits every enemy within 3.2 tiles and marks them for 3 s: they take more damage and your team can see them.
Gadget
Keep Your Distance! Pushes every enemy within 2.8 tiles 2 tiles away.

Hero weapon: Cane

The eight premium heroes stand out in looks and rarity, not strength. Every weapon from the armory fits every hero, but longer range costs a bit of health.

Eight ways to cause chaos

19 arenas across 8 modes, and the maps rotate every hour. Crystals, zones, rounds, cardboard forts and a boss the size of a garage.

  • 3v33:30

    Crystal Mine

    3 vs 3: collect 10 crystals and hold them for 15 s

    Maps: Backyard, Enchanted Meadow, Gateways, Neon Alley

  • 10 players4:00

    Last One Standing

    10 players, the last one standing wins

    Maps: Back Alley, Village Green, Wasteland

  • 6 + 22:00

    Hide and Seek

    Hide in the bushes or find everyone in time

    Maps: Hedge Garden, Behind the Garages

  • 3 + boss3:00

    Boss Battle

    3 players together against a giant boss: keep fighting to unlock the next

    Maps: Courtyard, Three Ponds

  • 3v32:00

    On a Roll

    3 vs 3: take rivals down. The longer you last, the more you are worth

    Maps: Car Wash, Rosette, Backyard

  • 3v32:30

    Dibs!

    3 vs 3: hold the zone while no rivals are in it. It moves every 30 s

    Maps: Allotments, Kite, Enchanted Meadow

  • 3v3up to 3 rounds

    Last Drop

    3 vs 3, no respawns: win two rounds. Fog closes in from both ends

    Maps: Old Fountain, Wild Orchard, Backyard

  • 3v32:30

    Box Fort

    3 vs 3: wreck their fort before they wreck yours

    Maps: Playground, Moat

A hide and seek match from above: a hedge maze, the seeker in a blue ring, the clock at 0:28 and a counter showing two hiders left
The seeker's view in Hedge Garden, 28 seconds before the end of the match.

Hide and seek. In a shooter.

Six players hide in the hedges, two go looking. Nobody loses health, wits win: who spots whom first.

  • 8 players: 6 hide, 2 seek. A match lasts 2 minutes.
  • For the first 15 s the seekers wait at their base with their eyes covered.
  • Hiders cannot shoot, but they run 25% faster and have gadgets: a hop back, invisibility, a mud splash.
  • In a bush you are seen only from 1.5 tiles away. Moving in a bush rustles and gives you away from 2 tiles.
  • Caught players switch to the seekers right away and help catch the rest.
  • From 105 s a dragnet closes in from the edges, so the last seconds are the hottest.
The Mega Mower boss from the game: an angry red lawn mower

Mow down the Mega Mower

Three players against a giant lawn mower that marks its attacks on the ground. Around half health it goes into a rage and gets 40% faster. Bots fill empty seats, so you can always play, even at three in the morning.

  • Normal
  • Hard
  • Nightmare

Take a look around

Frames straight from matches. Every map plays differently: bushes, ponds, walls and crates all sit somewhere else.

Everything breaks here. Except the rules.

Supers and some attacks smash walls, fences and crates. Bushes that get cut do not grow back, so hiding spots vanish during the match and the map in minute three looks nothing like minute one.

Screenshot: an RPG rocket explodes behind a fence on the Backyard map, next to a pond, a brick wall and a rival hero
An RPG rocket goes off behind the fence on the Backyard.

A Crystal Mine match, second by second

  1. 0:00Kick-off. Every 7 seconds the mine spits out a new crystal.
  2. 0:30First upgrade: pick 1 of 3, you have 10 seconds.
  3. 1:10Second upgrade.
  4. 1:40On Gateways the walls by the mine come down.
  5. 1:50Third upgrade. Nobody is weak any more.
  6. 3:30Time is up. Before that, the team that holds 10 crystals for 15 seconds wins.

Stronger every minute

Upgrades last until the end of the match and cost nothing. You get them in Crystal Mine, On a Roll, Dibs!, Box Fort and Boss Battle.

+15% damage+700 healthfaster reloadfaster runfaster super+15% rangeheal from hitsarmor

Nothing random for cash

  • Bots are always tagged BOT. They jump in when the queue is short of people after about 6 seconds. They never pretend to be players and are never ranked.
  • Prize Bombs are free only. You get them for your daily streak and your first 5 wins of the day. They are not in the shop, in offers, in the paid pass track or for Marbles.
  • You see the odds before you open. Every bomb has an odds window, and your streak bumps the worst rolls up to a higher rarity.
  • You cannot buy strength. The coins and upgrade points for hero upgrades come from matches. We count trophies and rewards on our side, not on your phone.

Prize Bomb rarity odds

Prize Bomb rarity odds
RarityChance
Rare50%
Super rare28%
Epic15%
Mythic5%
Legendary2%

On average a bomb gives about 26 coins, 22 upgrade points and 0.3 Marbles. A hero drops from 0.3% of bombs.

Paid loot boxes in the game0

Better with your crew

3players per team

Bring your crew

Add friends by tag or QR code and jump into matches together. Invites will not wake anyone up: notifications stay quiet between 22:00 and 8:00. There is no chat, but there are six emotes.

100best in the world

Climb to the top

The world top 100 by trophies, a friends ranking and the best players of each hero. You always see your own place, even outside the top 100. Bots never make the ranking.

60tiers per season

A season packed with rewards

A season lasts 8 weeks. Points come from every match, your first win of the day and three daily quests. The free track is for everyone; the paid track (Pass for 150 Marbles or Pass Plus for 250) adds season skins, Marbles, coins and upgrade points.

What is new in the backyard

Wasteland: few bushes, lots of trouble

A grey plain split by a cross of toxic canal. Each arm has two footbridges, ruined houses stand in the corners, and car wrecks and concrete slabs give cover. There are fewer dry tufts here than bushes on the green maps, so hiding is harder. At 90 seconds an airdrop puts a power crate right in the middle. Wasteland is a Last One Standing map.

Rankings: show who runs this place

The Ranking tile in the main menu shows the world top 100 by trophies, your friends and the best players of each hero. Your own place is always visible and the list refreshes every minute. Only people are ranked.

Four new modes to wreck things in

On a Roll: taking down a rival scores as many points as their streak. Dibs!: the zone moves to another plot every 30 seconds. Last Drop: rounds without respawns, two wins end the match. Box Fort: wreck the rival fort before they wreck yours.

Launching soon. Get in first.

The game will be free on iPhone and Android. Drop us a line and on launch day we will send you one email with the App Store and Google Play links.

Tell me when it launches

An empty email is fine, the subject is already filled in. We will use your address for that one message only.

Havoc Wreakers

Action game, 3v3, free to play

Coming soon to App Store and Google Play

Press and creators

Logo, key art and icon to download. Questions and video assets: [email protected].

You ask, we answer

Even when the answer is no.

Where can I play?

On iPhones and Android phones, in landscape. There is no PC or console version.

When is the launch?

We are not giving a date yet. The game goes to the App Store and Google Play when it is ready. If you want to know right away, leave us your email.

How much does it cost?

Nothing, the game is free. Marbles, a currency you can buy or earn in the game, get you skins, premium heroes and the season pass. You cannot buy hero strength for money: the coins and upgrade points for upgrades come from matches.

Can I buy loot boxes or other random rewards?

No. The only random reward is the Prize Bomb, and you only get it by playing: for your daily streak and your first 5 wins of the day. The game shows the odds next to every bomb.

Do I play against people or bots?

People, and if the queue is still short after about 6 seconds, bots fill the empty seats. Every bot is tagged BOT, never pretends to be a person and is never ranked.

Can I play offline?

Only against bots. Matches with people, rankings and friends need the internet.

Is there a chat?

No. There are six ready-made emotes, at most one every 10 seconds. You add friends by tag or QR code, and the game reminds you to add only people you know in real life.

What age is the game for?

We design it for a PEGI 12 rating. The official age rating comes with the release. Heroes fight with hose water, balloons, yarn and bubbles, with no blood.

Do I need to create an account?

No. On first launch the game creates an account by itself and saves your progress there. To move your progress to a new phone, sign in under Settings, Account, with Apple or email. Google sign-in is on the way.

How do I delete my account?

In the game or by email. The exact steps are on the account deletion page.

What data does the game collect?

Only what it needs to work: an account with a tag and a name, device details (model, system, game version), progress and matches, and, if you sign in, your email or Apple ID. Plus usage statistics (for example which screens you open and how you go through the tutorial), which we collect ourselves on our own server and which you can turn off in Settings. No ads and no third-party trackers. Details are in the privacy policy.

How do I contact you?

Write to [email protected]. We reply in English and Polish.